Mixwell_UV_Test.osl
A minimal UV/grid shader to confirm OSL is working in your Redshift setup before wiring up Mixwell.
// SPDX-License-Identifier: MIT
// Copyright (c) 2026 Doug L. James and Ethan James
///////////////////////////////////////////////////////////////////////
//// Simple UV Test Shader for Redshift OSL //
//// Use this to verify OSL is working before testing Mixwell //
///////////////////////////////////////////////////////////////////////
shader Mixwell_UV_Test(
float uvScale = 1.0
[[ string label = "UV Scale" ]],
float gridLines = 10.0
[[ string label = "Grid Lines" ]],
output color outColor = 0
)
{
float uu = u * uvScale;
float vv = v * uvScale;
// Grid pattern
float gx = step(0.95, mod(uu * gridLines, 1.0));
float gy = step(0.95, mod(vv * gridLines, 1.0));
float grid = max(gx, gy);
// UV gradient with grid overlay
outColor = color(mod(uu, 1.0), mod(vv, 1.0), 0.0) + color(grid, grid, grid);
}Part of Mixwell OSL for Houdini and Redshift. Released under the MIT license.