Interactive demo

WebGPU Mixwell Demo

Explore progressive, resolution-independent physics-based mixing directly in your browser. Operations are evaluated independently per sample, with no global solves, grids, or intermediate texture resampling. Use the demo's built-in presets (exposed inside the demo UI) to jump between representative brush and RDF setups.

Checking for WebGPU support…

About this demo

A live Mixwell sandbox: apply combing and brush passes to an image and watch the colors mix in real time, at any zoom level. Tune each pass (comb radius, spacing, direction, and samples per frame) from the on-screen controls, or start from a preset.

Source shader libraries (GLSL, HLSL, OSL, OpenCL) are available on the Code & Libraries page.